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BROKEN
CROWN

A Hex-Based Fantasy RPG

The king is dead. The crown is broken.
Fight for every shard.

The World

A Kingdom in Upheaval

The High King is fallen. His crown β€” a relic of ancient power β€” lies broken, its shards scattered across a realm now torn by war. Where once stood a united kingdom, rival alliances now clash for dominion over a world without a ruler.

Explore a vast hex-based world that stretches from sunlit meadows and peaceful villages through dense forests and scorching deserts to towering volcanic peaks. Every tile holds secrets β€” ancient ruins, forgotten dungeons, and creatures that grow stronger the further you wander from the safety of the center.

"When the crown broke, the land broke with it. What the king held together by will, only the worthy can now reclaim."

β€” Chronicle of the Shattering

Gameplay

Forge Your Path

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Class-Based Combat
Choose from four classes, each with unique skill trees. Master your abilities, craft powerful gear, and face enemies that grow deadlier the further you venture.
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Hex-Based World
A handcrafted world built tile by tile. Five rings of increasing danger surround the broken capital β€” from green meadows to volcanic peaks.
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Build & Claim
Construct your homestead, grow resources, and fortify your territory. In the outer rings, your buildings become strategic assets in the war for the crown.
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Alliance Warfare
No factions. No safety nets. Form alliances, betray rivals, control territory. The politics emerge from the players β€” not the game.
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A World of Contrasts
Begin in sunlit meadows and peaceful villages. As you venture further from the center, the world shifts β€” darker forests, cursed wastelands, and volcanic peaks await the brave.
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Community-Built
Design tiles, share creations, shape the world. Our open tile editor lets anyone contribute to the ever-growing map of the Broken Crown.
Development

The Road Ahead

Phase 1
The Foundation
Singleplayer vertical slice. Core combat, classes, skills, crafting, and the first three zones of the story. Playable 2-4 hour loop from character creation to the first boss.
Phase 2
The Full Journey
Complete singleplayer story across all five rings. Level 1-50 progression, equipment system, dungeons, and the final confrontation at the Worldspire.
Phase 3
The Living World
Multiplayer layer. See other players, trade, form groups. Shared economy and cooperative dungeon runs.
Phase 4
The War for the Crown
Alliance warfare, territory control, PvP zones, guild fortresses. The endgame that gives the crown its meaning.